ID_EDIT_VMOVE_PLANE   CAD > Edit > Move Vertices to Plane

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Moves the selected vertices to a plane. Vertices are moved in the direction normal (or a user specified direction) to the plane.

 

This routine can be initiated either by picking the ID_EDIT_VMOVE_PLANE button or simple right-clicking on any vertex.

When you initiate this routine you will first be prompted to build a list of vertices that you wish to move.

 

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If Tools > Shift-key Selection is checked, you must hold down the Shift-key to make multiple selections.

By default, selected entities are added to the list, however if the Ctrl-key is held down, selected entities will be removed from the list.

While holding down the Shift-key or Ctrl-key, you can drag open a crossing window.

Use of this toolbar is detailed in Build A List of Vertices for Editing

Pressing the space-bar automatically activates the last edit function that was used.

Holding the Alt-key when you right-click automatically repeats the last edit function that was used.

 

Once you have selected the desired entities, you can either pick any of the edit buttons:

 

ID_EDIT_STRETCH CAD > Edit > Stretch Vertices

ID_EDIT_VMOVE CAD > Edit > Move Vertices to Point

ID_EDIT_VMOVEX CAD > Edit > Move Vertices to X

ID_EDIT_VMOVEY CAD > Edit > Move Vertices to Y

ID_EDIT_VMOVEZ CAD > Edit > Move Vertices to Z

ID_EDIT_VMOVE_PLANE CAD > Edit > Move Vertices to Plane

ID_EDIT_SUBDIVIDE CAD > Edit > Subdivide Construction Lines

ID_EDIT_SMOOTH CAD > Edit > Smooth Construction Lines

ID_EDIT_JOIN CAD > Edit > Remove Construction Vertex

double click on any vertex to execute the highlighted function,

right click for a list of options.

 

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X Y Z – coordinate specify the coordinates of any point on the plane.

 

Pick activates the cursor cross-hairs allowing interactive selection of the x y z coordinates of the point on the plane from the model. To assist in visually selecting points from the model, all snap functions are available

 

Dip of Plane specify the dip of the plane (positive down in degrees).

 

Dip Direction specify the azimuth of the dip vector (degrees).

 

Norm - activates the cursor allowing interactive selection of a surface to make the plane parallel to. The dip and dip direction of the plane will be set normal to the selected surface.

 

Search width all coordinates with the search width distance of the specified plane will be moved even if they are not in the list.

 

Alternate projection direction - if not checked then all points will be projected on the selected plane in the direction normal to the plane. If checked, then the user can specify their own desired projection direction.

 

Plunge - user specified projection direction.

 

Direction - user specified projection direction.

 

To assist in visually selecting points from the model, all snap functions are available.

 

ID_SNAP CAD > Snap

 

Once selected, the components of the offset vector are displayed in the dialogue box.

 

OK - completes editing of the offset vector and stretches the selected vertices.

 

Cancel - aborts stretching of vertices.

 

Once you have completed any edit operation you have one chance to undo the modifications by selecting

 

ID_BUILD_UNDO Undo

 

You can also restore the same selection set and modify the same set of entities again be selecting

 

ID_BUILD_REDO Redo

 

You can adjust the double click time using

 

Tools > Double Click Time